Program Description

The BFA in Computer Game Design enables students to focus on the artistic components of computer game design while providing them with the technical skills prerequisite to the field. The mission of the Computer Game Design program at George Mason University is to prepare students for employment and further study in the computer game design and development field, doing so with a curriculum designed to reflect the gaming industry’s demand for an academically rigorous technical program coupled with an understanding of the artistic and creative elements of the evolving field of study.

What it costs

The cost is $510.50 per credit hour for VA state residents or $1,487.75 per credit hour for out-of-state students, plus a $35 per credit hour Distance Learning fee. Education Resource, New Student, and other mandatory university and course fees may apply.

Application Deadline

Please note that the Computer Game Design department requires all applicants to complete a writing sample portfolio in addition to the admission application. For application information and deadlines, see:

Request Info

Program Summary

100 Percent Online

Program: Game Design

Degree: Undergraduate

College/School: Adult Degree Completion Programs

Credits: 120 total

Who should apply?


Why choose George Mason?

Program requirements are subject to change; please refer to the Mason Course Catalog for the most up-to-date requirements.

Transfer credits are accepted for many general education (Mason Core) courses that have been completed at a regionally-accredited institution of higher education. Please use the Transfer Search Engine to check course equivalency.

Requirements: 120 credits total

  • 53-54 credits major core
  • 21 credits Mason Core
  • 19 credits non-specific Mason Core
  • 12 credits digital media electives
  • 6-8 credits visual arts electives
  • 6-9 credits general electives

Major Core Requirements

  • AVT 104: Two-Dimensional Design and Color (Mason Core) (4 credits)
  • CS 112: Introduction to Computer Programming (Mason Core) (4 credits)
  • GAME 210: Basic Game Design (3 credits)
  • GAME 230: History of Computer Game Design (3 credits)
  • GAME 231: Computer Animation for Games (3 credits)
  • GAME 232: Online and Mobile Gaming (3 credits)
  • GAME 250: Music for Film and Video (3 credits)
  • GAME 300: Portfolio Preparation (1 credit)
  • GAME 310: Game Design Studio (3 credits)
  • GAME 330: Computer Game Platform Analysis (3 credits)
  • GAME 331: Consumer Gaming Platform Analysis Lab (1 credit)
  • GAME 332: RS: Story Design for Computer Games (3 credits)
  • GAME 367: Writing and Editing Music and Sound (3 credits)
  • GAME 398: Advanced Game Design Animation (3 credits)
  • GAME 410: Advanced Game Design Studio (3 credits)
  • GAME 489: Pre-Internship Seminar (1 credit)
  • Six credits of GAME 490: Senior Game Design Capstone (Mason Core) (Must be taken twice for 3 credits each)
  • GAME 491: Internship (3-4 credits)

More information on course requirements for the Computer Game Design program can be found in the University Catalog.

Tuition (2018-2019)

Virginia Resident$510.50
Non-Virginia Resident$1,487.75
Distance Learning Fee$35
Education Resource Fee$60 - $100 (per semester)

Please refer to the Students Accounts Office website for more information on tuition and fees.

Financial Aid

For information on how to apply to scholarships, see the Mason Scholarship page.

For information on other loans, scholarships, and other types of financial aid, visit the Office of Student Financial Aid.

Academic AdvisorJeremy Tuohy
College of Visual and Performing Arts
Phone: (703) 993-2041
Online Program ContactSang U. Nam
Phone: (703) 993-4362
Program Website


Application Materials

  • Two essays
  • Optional portfolio submission